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  • June 28, 2015 -  Global Education Day at the International Society for Technology in Education Conference (ISTE), Philadelphia, PA USA 
  • June 28, 2015 -  The Call for Proposals opens
  • August 1, 2015 -  Rolling session acceptances begin  
  • September 17, 2015 - Global Collaboration Day
  • November 1 - Proposals due for the 2015 Global Education Conference
  • November 16 - November 19, 2015  Conference Week


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Your Name and Title:

Andrew Miller, Educational Consultant

School, Library, or Organization Name:

Buck Institute for Education and ASCD 

Co-Presenter Name(s): n/a 

Country from Which You Will Present:

United States

Language in Which You Will Present:


Target Audience (such as primary school teachers, high school administrators, students, etc.):


Short Session Description (one line):

Learn how games have been used and can be used to teach and assess the 4 frameworks of Global Competencies

Full Session Description (one paragraph minimum):

In this session, Andrew will review the Global Competencies and related 4 frameworks published through groups such as Oxfam and the Asia Society to provide a base knowledge of the learning objectives we can use to target through games. Andrew will then explain the aspects of good games, from collaboration to assessment and situated learning experiences. He will show how great teachers have already used games in the classroom to teach content and 21st century skills. Examples will include Minecraft, World of Warcraft, and other serious and non-serious games. He will propose examples of how these games and others can actually teach and assess the Global Competencies, with sample projects and/ lessons. He will then ask audience members to collaborate on lesson designing for this purpose.

Websites / URLs Associated with Your Session:

Tags: 2012Gaming

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